Career Profile

Senior Games Programmer with 13+ years of professional experience across AAA, VR, AR, and mobile titles. Strong focus on UI/UX programming, gameplay systems, and tools development with proven leadership experience. Shipped AAA titles including Assassin’s Creed Nexus VR, Just Dance 2025/2026, and Skull and Bones

Work Experience

Associate Lead Programmer

2020 - Present
Ubisoft, Mumbai
  • Contributed to AAA productions including Assassin’s Creed Nexus VR, Just Dance 2025/2026, and Skull and Bones.
  • Worked across gameplay systems, UI features, tools & tech, and shared engine functionality.
  • Acting Lead on Just Dance 2026, owning feature development (Party Mode) from design through delivery.
  • Led small teams, conducted code reviews, mentored engineers, and collaborated closely with cross-discipline partners.

Software Engineer - Tech

2019 - 2020
Byjus - The Learning App, Bangalore
  • Worked on a live AR-based educational product, contributing to feature development, prototyping, and optimization.

Senior Software Engineer

2018 - 2019
Whodat, Bangalore
  • Developed AR applications and interactive systems with strong emphasis on UX, performance, and maintainability.

Senior Unity Developer

2014 - 2018
Games2Win, Mumbai
  • Shipped multiple mobile games with 500K–1M+ downloads.
  • Developed gameplay, UI, and live-game features; integrated analytics and monetization.
  • Built editor tools and optimized performance across Android and iOS.

Game Engineer/Artist

2012 - 2014
Wings Intellect, Mumbai
  • Integrated assets into UDK and Unity, created materials, and gained early experience with gameplay logic and engine workflows.

Graphics Artist

2009 - 2012
Musica Animatics, Mumbai
  • Created and composited 3D backgrounds for commercial animatics using After Effects.

Side Projects

Sci-Fi Chambers Asset Pack. - Released a sci-fi asset pack on Unreal Engine Marketplace, as well as on Unity Asset Store.
Terrain Starter Pack - Release a terrain starter pack with a procedural terrain material and fauna on Unreal Engine Marketplace.
Masking Shader Pack - Released a simple masking shader pack for Unity Asset store.
JSON Creator - A simple JSON creator as an editor tool within Unity.
Brazil Renderer Tutorial - Published a tutorial on Global Illumination with Brazil Renderer in 3Ds Max.
VRay Renderer Tutorial - Published a tutorial on exterior lighting with HDRI using VRay in 3Ds Max.
Beta Tests - Beta tested Unreal Engine 4.

Education

PG Diploma in Information Technologies(management)

2009 - 2011
Symbiosis Distance Learning, Pune

Certification in Computer Graphics

2007 - 2008
Maya Academy of Advanced Cinematics, Mumbai

BSc Computer Science

2003 - 2007
Mumbai University, Mumbai